GET YOUR AZIBOT

AZIBOt: A Robot Kit for every African Classroom

BUILD A ROBOT

Start building your AZIBOt today using intuitive instructions

LEARN TO CODE

Program your AZIBOt using both graphical & Arduino codes

PLAY GAMES

Use our awesome smart device app to manipulate your AZIBOt

RECENT LESSONS

buttonCode
11
Nov
Lesson Three: The Button

In this lesson, we will learn how to use the button, the LED, and conditionals.  Let’s start with the button. The button is the pushbutton; yours may be red.  Buttons are a form of input, meaning that the Freaduino takes information from it.  The signal it outputs is called a digital signal.  Digital signals can […]

Posted in: Uncategorized,
Tags: 3, button, control statements, led, lesson, logic, three,
zeroTrun
09
Nov
Lesson Two: Turning

In the last lesson, we learned how to move either straight forward or backwards.  We will now discuss turning. If you still have Ardublocky open from the driving straight lesson, great, we will just be modifying that code.  Otherwise, open Ardublocky and start pull in two servo blocks like we did last time.  This time we […]

Posted in: Beginner lessons,
Tags: lesson, turn,
exp1
07
Nov
Experiment One: Testing Speeds

This experiment will look at characterizing the different speeds the AZIBOt can move at.  Characterizing parts is an important part to working with robots.  This is because numbers in code do not always line up with the same numbers we think in.  For example, in the Driving Straight lesson, the speed was given in a […]

Posted in: Intermediate lessons,
Tags: experiment, speed,

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